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-
- >> It's nearly 6:40am and I've been working my b**ls off all night trying to get
- > PWAD support into Bad Mood.
-
- :-) Heheee.. :-)
-
- > Well, I did - so here it is.
-
- Cool. Now I can test all those small PWAD's! I hope they will work with DOOM1.WAD.
-
- > I guess I probably missed NAS (Can't even remember the date for the event),
- > but better late than never.
-
- :-) You missed it with 2 days. :-\
- But as you said better late than ever. There were actually some guys asking about
- PWAD support at NAS. This should please them. :-)
-
- > I also got the alpha-channelling walls in there, but I can't be bothered to
- > hack in the texture-name detection stuff to let everyone try it. Maybe after
- > I've had some sleep...
-
- hheee.... could you explain once more what you could do with this? Make it short and
- it would be a good idea to tell Anthony how to include this into GEM-DEU which
- looks ace BTW. Take a look at it if you havn't done it already. It's a little
- rough at the moment, but I think this one will be very nice when Anthony have worked
- alittle more on it. It should be fast on the Afterburner especially if yours is burning
- along in 40 MHz now. :-)
-
- > Anyway, the PWAD stuff works, so long as you use the right IWAD with each PWAD.
- > If you don't, you will get nonsense for textures.
-
- How do I know which IWAD is the right one?
-
- > At least now everyone can actually build their own levels without actually having
- > to distribute edited IWADs - which would be painful, not to mention illegal.
-
- Great. They are also much smaller.
- Talking about IWADS's. Could we not make a file (not a WAD) called *.GPH or something
- that only had textures/sprites and sound in it to use with PWADs or *.BMPs for Bad
- Mood?
-
- Just to get ride of the need of the IWAD, or is this maybe illegal?
-
- > Additional: I had to change the command-line syntax for PWAD support, but it
- > still takes the old syntax for the benefit of BAD-SHELL users. Don't say I don't
- > think things through! :)
-
- Good. I guess we need an update of Bad Shell soon to support PWADs. Does anyone know
- how to contact this guy?
-
- > I'm off to get some food and then some sleep.
-
- Nha, food and sleep is much overrated. ;-)
-
- > I'll deal with the bugs tomorrow (today, whatever).
-
- Well, we have to test it before we can find any bugs! :-)
-
- Shit, I have no disks with me today! ARrgghh... :-(((
-
- //Magnus Kollberg
-
-